[Retrogaming] A youtube channel that finishes all Nintendo games and other retro consoles!

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  • DoctorEldritch's Avatar
    Community Manager
    @ramax It is hard to recreate that pixel magic, good to know the devs did a decent job. Though mostly because back then we had so few games, every game was news. Nowadays there are so many options: The lost Crown is good, but there are Dead Cells, Hollow Knight, Blasphemous and many others out there, it is hard to bring back that excitement of something brand new I had as a kid. But maybe that's just me...
  • ramax's Avatar
    @DoctorEldritch there are very few games that give me as much of a thrill as they did in my youth. Especially as I'm a creative person, I find it harder and harder to be pacifistic about a game. But there are some!

    - Conan Exiles, which, as well as being a game, allows me to be a GM and invent a whole world, a whole story, which I get people to play. That's pretty rare!

    - GTA 5, The Witcher and Cyberpunk 2077 managed to send me into their world from the very first moment.

    - Anno, I love its gameplay

    On the other hand, I'm a former MMORPG fan. I haven't found a good, exciting MMORPG since NEOCRON.
  • DoctorEldritch's Avatar
    Community Manager
    @ramax For me, I think that games are more predictable these days. Back then everything was new, genres were only being defined and very broadly, too. Every new game was an event, despite how small they were back then. Ah, those were the days...

    I have not tried Conan Exiles but that's mostly because the whole Conan universe passed me by, I am not that familiar with it (same with Mad Max, actually). But the premise of sharing your own stories sounds interesting. As for GTA 5 or The Witcher, they were very good, but they did not have that "novelty" factor, that experience was not great, but not unique...

    I guess it's like comparing eating a very tasty dish to eating something very unusual that you have never tried before, games of the past had this quality, and modern ones very rarely do. The last time I had an experience like that, I think, was back in 2005 when I played Pathologic, and even then more due to the "shock-surprise" factor.