Ultimate Zombie Defense Free on Steam

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  • ausecours's Avatar
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    Last edited by ausecours; 13-02-24 at 15:40.
  • halonfire's Avatar
    Level 34
    @DoctorEldritch As i was saying before a bug got me apparently 🤣
    I had to google that "Dendy a series of home video game consoles, an unofficial hardware clone of Nintendo's third-generation". So its a NES as retro as it gets. About fossil level, i remember DOS Games and Calculator ti 30x iis games.
  • DoctorEldritch's Avatar
    Community Manager
    @halonfire Glad we sorted it out and you're back! 😉

    What DOS games? In that talk with @Saka I remembered 2: The Lost Vikings and Disney's Duck Tales - The Quest for Gold. Do you know them?
  • halonfire's Avatar
    Level 34
    @DoctorEldritch Disney's Duck Tales of course and also Civilization, Prince of Persia and Doom!
  • DoctorEldritch's Avatar
    Community Manager
    @halonfire Ah, yes, Prince of Persia too! I remember playing DOom, but I was not too into it. Not Civilization, though, that came later with Windows 95, but I do not remember much about it. I do remember playing Little Big Adventure back then, though, and am looking forward to the remaster they are making. It looks a bit odd, but it will be a real nostalgia trip for me.

  • halonfire's Avatar
    Level 34
    @DoctorEldritch Those remasters are perfect for handhelds like the legion go, steam deck etc. Back then those games were difficult to master. You had to put the time in for games like Ducktales to beat it. Most of the games today are way easier.
  • DoctorEldritch's Avatar
    Community Manager
    @halonfire That is true. I am actually sad about this a bit, before games were more of a challenge, but nowadays, because of abundance of alternatives (at least partially, I think), developers are more afraid to really challenge gamers, fearing that if met with too hard a challenge they will just switch to a different game. Which is fair, I guess, and there are still hard games out there, but they are a rarer breed.

    And I mean hard games that are hard by design but it not being part of the gameplay. Like Dark Souls are hard, but it is one of the main points of it, which is not the same.

    But it could also be that older games were hard due to technical limitations, and it is the new technology that is partially to blame for easier gameplay. For example, first Galaxy Invasion sped up as you shot down aliens not so much because it was programmed this way, but because most of hardware of the time could not process many objects on screen at once. So when the screen was full of aliens, they all moved slowly, but as you shot them down and there were less of them, system did not need as much computing power and they moved faster and faster. Nowadays systems are much more powerful.

    But still, I for one think gamers are the main force behind this, opting for simplicity and speed. Long passed the times when we had to draw maps by hand and note down game code phrases on actual paper. Not to mention that the golden age of quest genre has long since passed. Though even then, all this is a part of collective gamer history.