Greetings, gaming maestros! 🌟👾 This is our 4th Legion Fridays event of November! 🕺
If you were to step into the shoes of a game developer, what kind of game would you create?
🤔 The Possibilities Are Endless!
Picture this: You're armed with the power to create any game you desire. Would you venture into the world of epic fantasy, crafting realms with dragons and magic? Or perhaps you'd set the stage for a futuristic sci-fi adventure, exploring uncharted galaxies? 💡 Share Your Creative Spark:
Game Concept: Drop the concept of the game you'd create. Is it a heart-pounding action thriller, a mind-bending puzzle adventure, or maybe a cozy life simulator?
Unique Features: What sets your game apart? Innovative gameplay mechanics, a gripping storyline, or maybe an open-world experience like no other?
Inspiration: Is there a particular game or genre that inspires your imaginary creation? Tell us about the games that fuel your creative fire.
🚀 Let the Creativity Flow!
Dive into the comments, fellow gamers! Discuss, brainstorm, and build upon each other's ideas. Who knows, maybe your gaming dream might spark a collaboration!
Ready, set, game on! 🌌🕹️
How will the winners be chosen for Legion Fridays? We will choose 6-7 random participants every month. The more activities you participate in, the higher your chance of winning!
Game Concept: In this game, the player takes on the role of a soldier in a global alliance formed to combat an alien invasion. The aliens have advanced technology that gives them a significant advantage, making it difficult for Earth to fight back. The player must work with their team to uncover the secrets of the alien technology and find a way to level the playing field.
Unique Features: The game would feature a variety of missions, ranging from stealth operations to large-scale battles. The player would be able to customize their character and equipment, allowing them to tailor their playstyle to their preferences. The game would also have a research system, allowing the player to unlock new technologies and abilities as they progress.
Inspiration: I'm drawing inspiration from games like Halo and crysis as well as sci-fi movies like The Edge of Tomorrow. I want to create a game that combines tactical strategy with large-scale battles and a compelling storyline.
Concept: An immersive narrative driven sci-fi RPG aboard an interstellar colony ship, emphasizing impactful choices and zero-gravity exploration.
Unique Features: Meaningful decisions shaping relationships and ship fate, coupled with innovative zero-gravity traversal mechanics.
Inspiration: Games like "Mass Effect" and "Outer Wilds" fuel this vision, blending rich storytelling with vast cosmic landscapes for players to shape their destinies among the stars.
Honestly, I've been thinking 🤔🤔🤔 about what kind of game I could create. To be honest, I really want a game like an open world, where you have a life similar to real life. You can build a house 🏡, meet friends in the game, and decide together whether to raid a COD building 🏢 or play something like Overwatch 🎮. It's like what we see in movies like "Free Guy" or "Ready Player One," which are really awesome films . They almost express my idea. But the thing is, to achieve something like this in another 10 or 15 years, unfortunately, it won't be cheap , making it not accessible to everyone
Game Concept:
I've been having a hard time with my friends since H1Z1 Just Survive was shut down; we really enjoyed the game and the mechanics, which are fairly simple PVP elements, different weapons, and base building. After H1Z1, we went to Rust; we used to play the old-school Rust for thousands of hours together, but the new one had its negative sides in the beginning, but now we have got used to it.
So, the primary concept of the game would be a base builder survival game where you are intended to team up with your friends to build the biggest base and be king of loot.
I really enjoy the NPC interaction and "mini-events" in Rust, but I would want to have even more of them so there is something to do every "day" and then have separate "events" for nighttime. This would also allow PvE events to happen instead of the game being purely PVP.
The problem in Rust is that after you have built your castle, you are in a situation where you are just farming materials and, occasionally, going to Oil Rigs or such to get special loot and fighting with other players, it gets super repetitive fast so the game should have lots of variation with events and juggle between having full PVP events mixed up with AI enemies and also purely PVE events.
PVE events could be that you team up with hundreds of random players and fight against an army of AI bots in a military base or something like that. After successfully completing the event, players would receive loot based on their performance, which would automatically be delivered to their base.
Unique Features: Well, those would be primarily the events, but the next one would be the possibility to build and craft various different weapons (Kinda Borderlands style) from all of the junk found in the game world and building relationships and such with your closest "neighbors."
Social interaction is a big thing in games these days, so you should not be forced to survive purely by yourself. Instead, you should be encouraged to team up with random players, create friendships, and have fun together.
Inspiration: Mostly the inspiration would come from Z1 Just Survive, Fortnite(The original non battleroyale stuff), Rust, and ARK Survival Evolved. For gunplay, the inspiration would be from Borderlands and such since in that game, the sky is the limit with the weapons :D
All of these games have a lot of survival, base-building, and playing as a team mechanics.
Misc: I really hope there will be more survival games like Rust, a bit of variation to the current game market. I still remember the time when there was huge DayZ hype. Many games were created (Z1 Just Survive and Rust), and many projects never made it out of Alpha.
Now the market is catering to extract shooters (ETF and up-and-coming Arc Raiders), so we are not too far away from purely survival "MMO" games!
If I were a newbie game developer, I would design a small game to get started.
Game concept: Battle game. (Based Battles), consisting of two teams fighting at sea on a ship, and what is required to win is to target each person individually and reduce the HP to 0, or drop him into the sea, or destroy a ship and sink all your enemies at once.
You are allowed to play a maximum of 5 vs 5 or less.
You have 1000 HP, and you can choose whatever weapons you want, such as: missiles, bazookas, bombs, heavy cannons, etc.
UNIQUE FEATURES: Create powerful weapons to help you turn the tide of the game + bombs, shields for protection, and larger, more spacious ships to prolong the battle.
Inspiration: A game like Raft Wars is very similar to the idea of this game.
Last edited by Maiky123; 25-11-23 at 21:30.
This place may be a virtual world, but my feelings are very real
If I were a game developer I would prefer to make a game in which swordplay has a special style like Sekiro
It also includes some special abilities such as teleportation dashing, and also such as cloning yourself
I want to develop a unique stealth style such as Ghost of Tsushima or Assassin's Creed
In addition to all of that I will not create many endings in the game I only want 3 endings
The most important thing for me is that the art style will be a little Japanese because I love this style
With the continued development of VR technology right now, I know we will expect to see lots of VR related games to be release in the future.
That's why I would love to make a full-dive VRMMORPG (Virtual Reality Massively Multiplayer Online Role-Playing Game) that is set in a fantasy world. The game will have a realistic graphics and physics, as well as a deep and complex gameplay systems. There will be some cash transactions but for skins only, but its not play to win as gameplay is base on skills and not because you pay more.
Its open-world adventure game with a focus on exploration, discovery, and player agency. The game would be set in a vast and diverse world filled with lots of hidden secrets, ancient mysteries, and captivating characters. Players would be free to forge their own path, uncovering the secrets of the world at their own pace.
Game Concept:
learning history through puzzle and mystries game, while you are going around in an old library that you are intersted in visiting all of its rooms but you need to search and read some of books exists in this room to solve the puzzle and get the key to the very next room, while in background a relevant music to the puzzle theme being played in your headset to get you in the right mood
Unique Features:
if you are really want to get in mood, you can play it in VR
Inspiration: Azada: one of my all time favorites and not many people knows about it, I even youtubed it and didn't find many results but found some full gameplays, and its music aaaaaahhh gives me goosebumps, Assasins creed series: that tells some of historical facts during its gameplay
One step closer to greater understanding!
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